Do you find it hard to admit you're awful at a game you like?
That's what I had to come to terms with this weekend as I played SCII online and yet again won one game out of like five.
It's not even an issue of mastering build orders or knowing unit counters. I'm no master of course but I do know enough to be competetive in the lowly Bronze league. I basically know what to do in the beginning of a match and what to do to win.
I just never do.
If I have to try and define my condition, it's like a total inability to think tactically and execute a coherent plan. I can have a plan in my head and build units and even have the advantage in a match (indeed, often when I study the graphs at the end of matches I lose I see that at a certain point I had the advantage in terms of units), but I never try and attack. But It's not like I'm defensive, either. I'll build forces to attack but never use them properly.
It's the same reason I'm terrible at chess. I have a problem thinking ahead and executing plans.
Why's this depressing? Well, because I love RTS games. In singleplayer tey're a blast; every level is like a puzzle. In multiplayer, however, it's about thinking faster than your opposition and achieveing some manuervers with such mechanical percision that a computer can't do it better.
I think an important part of being a gamer is to acknowledge what you suck at. This doesn't mean I'll stop playing SCII online,but perhaps the goal wouldn't be to win as much as it is to try and enjoy the ride. And I am proud of the fact that I never rage-quit and through each and every loss I endure (even when it's to a no-good rush) I say 'GG' with a smile and, if I'm not too annoyed, go on t another match.
Tuesday, February 8, 2011
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